Adventuring.health
From Discworld MUD Wiki
| Adventuring.health | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Short form | ||||||||||||||
| Ad.he | ||||||||||||||
| Stat dependencies | ||||||||||||||
| ||||||||||||||
| Skill tree | ||||||||||||||
| Adventuring | ||||||||||||||
| health | ||||||||||||||
| Skill in TM wiki | ||||||||||||||
Adventuring.health is the skill used to determine how many hit points a player has.
[edit] Uses
- When swimming, this skill determines the length of time a player can hold their breath underwater before they begin to drown.
- Driving your fist into the sand in the Samurai dojo uses and can TM this.
- Surviving an inhume is rumoured to be able to tm this.[research]
[edit] Primaries
No groups have this skill as a primary.
