Assassin Guilds
From Discworld MUD Wiki
Not to be confused with common thugs, ruffians and mercenaries (see the Warriors' Guild for those), assassins are highly-trained individuals who employ their prodigious skills only in exchange for a hefty lump sum. Both their customers and their clients can be assured that they will always receive the very best, even if they don't really want it.
There are four guilds for assassins, divided by region: the Ankh-Morpork Guild of Assassins (also known as the Conlegium Sicariorum) in Ankh-Morpork, the Ninja in Bes Pelargic, the Hashishim in Klatch and the Mano Rossa in Genua.
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[edit] Politics
Each specialisation is run by an elected player. They also have other positions that are unique to it, some elected and some appointed by the guild leader. All guild leaders may be removed by means of a Vote of no Confidence, and whilst the criteria to start one varies between the guilds, they usually require the starter and supporter to be over 10 days old.
Each guild leader is capable of setting a list of rules which can be viewed in their guild houses (there are ways to view it whilst on the move, unique to each specialisation). A guild leader has the choice to sanction a player if they feel they have broken the rules.
[edit] Primaries
These seven skills are primary skills of all Assassin specialiations:
| covert.hiding.person | covert.items.weapons |
| covert.lockpick.doors | covert.points |
| covert.stealth.inside | covert.stealth.outside |
| fighting.defense.dodging |
Each specialization has eight additional primaries:
| Covert | Conlegium Sicariorum | Hashishim | Mano Rosa | Ninja |
| covert.casing.person | No | Yes | Yes | No |
| covert.hiding.object | No | Yes | No | No |
| covert.items.poisons | Yes | No | No | Yes |
| covert.items.traps | Yes | No | Yes | No |
| covert.lockpick.traps | Yes | No | Yes | Yes |
| covert.manipulation.sleight-of-hand | No | No | No | Yes |
| Fighting | Conlegium Sicariorum | Hashishim | Mano Rosa | Ninja |
| fighting.melee.dagger | Yes | Yes | Yes | No |
| fighting.melee.sword | No | Yes | No | Yes |
| fighting.range.thrown | Yes | Yes | Yes | No |
| fighting.range.fired | Yes | No | No | Yes |
| fighting.unarmed.grappling | No | No | Yes | No |
| fighting.unarmed.striking | No | No | No | Yes |
| Other | Conlegium Sicariorum | Hashishim | Mano Rosa | Ninja |
| other.culture.agatean | No | No | No | Yes |
| other.movement.climbing.rock | Yes | Yes | Yes | No |
| other.movement.climbing.rope | Yes | Yes | No | Yes |
| other.movement.climbing.tree | No | No | Yes | No |
| other.movement.riding.camel | No | Yes | No | No |
[edit] Commands
These commands are exclusive to this guild.
* These commands are also shared with the Thieves' Guild.
[edit] See Also
[edit] External links
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