Booch's Extremal Polymorphism
From Discworld MUD Wiki
| Booch's Extremal Polymorphism | |
|---|---|
| Spell information | |
| Guild | Wizards |
| Type | Miscellaneous |
| GP cost | 70 |
| Mind space | 45 |
| Components | Troll arm, human arm, dwarf arm |
| Tome | The Art of Polymorphe |
Booch's Extremal Polymorphism (abbreviated as BEP) is a miscellaneous spell which causes the caster to grow a new arm.
The focus of an octogram is required
Contents |
[edit] Backfires
(Minor Fail) Components consumed
(Major Fail) Components consumed, caster loses 1 arm
[edit] Side-Effects
It is important to note that after casting BEP all of the casters limbs will become vulnerable to being cut off in combat (both new and original arms)
Your stomach arm doesn't seem to like being beaten like this, so it decides to abandon you.
A TPA absorbing a blow completely will not protect from possible amputation, arms can also be lost on parry (even if it is not that arm parrying).
Any limbs lost through backfires or combat mishaps can only be regrown through recasting of BEP or death.
PK or CTF death will also cause limb reset.
[edit] Spell details
This spell costs 70 gp to cast and takes up 45 units of mind space.
The extra arm may grow from a range of bodyparts. The extra arm may obstruct item/armor slots depending on its location. If the new arm causes the wizard to have more arms on one side than the other a dex penalty will be incurred. (unbalanced).
It is believed that with sufficiently high skills a second casting for a total of four arms is possible.
The new arm may hold a third weapon, it may not wear rings and you cannot have two pairs of iron gauntlets even with 4 arms.
[edit] Skills
The following skills are used in the stages of this spell:
- Magic.methods.physical.evoking
- Magic.methods.mental.channeling
- Magic.methods.mental.animating
- Magic.methods.mental.convoking
- Magic.methods.physical.binding
[edit] Casting messages
Casting
You check the contents of your inventory. You fetch a troll arm from the pile of your belongings and put it on the ground. You find a dwarf arm from among your stuff and place it on the ground near the troll arm. Finally, you discover a human arm and place it on the ground so that the three arms form a triangle. You spend several seconds admiring the gruesome picture of the arm triangle.
Success
A new limb growing from the centre of your stomach makes you wonder if you are still a human. Ok, now you have an additional arm hanging from the top of your head. What's next? Fauran tries to maintain her balance as a new limb appears from the centre of her stomach.
(look): She looks unusual, probably due to an extra arm growing from the centre of her stomach.
Failure
Your right arm releases a jo, and it falls to the ground. You feel a dull pain in your right arm. Suddenly Fauran drops her jo. Fauran's right arm falls to the ground. Ouch.
(look): She looks pretty unusual, probably due to the fact that she is missing an arm from her standard right arm socket.
What others see
Tiny Fauran rummages through her backpack. Tiny Fauran tries to hold too many items at once and fumbles a severed troll arm. Tiny Fauran makes one more clumsy move, and a dwarf arm finds its place near the troll arm. Finally, a severed human arm falls from Tiny Fauran's backpack, forming a nasty-looking triangle of the three severed arms on the ground. Tiny Fauran stops rummaging through her backpack and looks at the pattern the arms have formed.
Message on Death: You feel the thaumic energy leave you.
