Covert.lockpick.doors
From Discworld MUD Wiki
| Covert.lockpick.doors | ||||||||||||||
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| Short form | ||||||||||||||
| co.lo.do | ||||||||||||||
| Stat dependencies | ||||||||||||||
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| Skill tree | ||||||||||||||
| Covert | ||||||||||||||
| lockpick | ||||||||||||||
| doors | ||||||||||||||
| Skill in TM wiki | ||||||||||||||
Covert.lockpick.doors is the skill used to determine your ability to pick locks.
[edit] Pick
Whilst holding a lockpick, you are able to attempt to pick a lock in a door or other locked item. You can also perform the reverse with the same command, locking an unlocked door/item. (Although attempting to lock a door with the pick command will lock it whether your pick is successful or not.)
The probe command will check your covert.lockpick.doors skill against the difficulty of the lock to determine how hard it may be.
It is also possible, with enough skill, to pick around any traps that may be in the lock, whether your probe showed a trap to be there, if you weren't sure, or even if you didn't perform a probe at all.
[edit] Primaries
The following groups have this skill as a primary:
