Fighting.melee.misc
From Discworld MUD Wiki
| Fighting.melee.misc | ||||||||||||||
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| Short form | ||||||||||||||
| Fi.me.mi | ||||||||||||||
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| Fighting | ||||||||||||||
| melee | ||||||||||||||
| misc | ||||||||||||||
| Skill in TM wiki | ||||||||||||||
Fighting.melee.misc is the skill used to determine a player's ability in melee combat with miscellaneous weapons - that is, melee weapons that do not fit into any other other fighting.melee skill branches. Specifically, it affects:
- The chance to hit an opponent with a miscellaneous weapon.
- The action point cost of using a miscellaneous weapon.
- The damage caused by a successful hit with a miscellaneous weapon.
[edit] Primaries
No groups have this skill as a primary.
