Fighting.range
From Discworld MUD Wiki
| Fighting.range | ||||||||||||||
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| Short form | ||||||||||||||
| Fi.ra | ||||||||||||||
| Stat dependencies | ||||||||||||||
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| Skill tree | ||||||||||||||
| Fighting | ||||||||||||||
| range | ||||||||||||||
| thrown | ||||||||||||||
| bow | ||||||||||||||
| fired | ||||||||||||||
| Skill in TM wiki | ||||||||||||||
The fighting.range skill tree is used to determine a player's ability when using ranged weapons. Specifically, it affects:
- The chance to hit an opponent with the relevant weapon.
- The damage caused by a successful hit with the weapon.
