Focus
From Discworld MUD Wiki
The purpose of the focus command is to see the likelihood of successfully passing the skill checks on each stage of a spell.
Focus is a verb added by drinking pale brownish green water.
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[edit] Messages gotten from using the focus command:
Having drunk the potion, you prepare to focus on <name of spell>. Compared to the strength of the spell, the weakening effects of the potion are mild.
Having drunk the potion, you prepare to focus on <name of spell>. For a second, the potion's strength causes you to let your synaptic guard down leaving the spell slightly vulnerable.
Having drunk the potion, you prepare to focus on <name of spell>. The severe dizziness caused by the potion completely removes your mind's defenses, leaving the spell vulnerable.
Having drunk the potion, you prepare to focus on <name of spell>. The spell's power is no match against the potion's strength, and is left wide open to attack.
[edit] Messages for each stage:
- I guess you would definitely fail. I'm that tough, see.
- I guess you would almost certainly fail. Yes, yes you have a very slight chance of succeeding, but I wouldn't bet on it.
- I guess you would very probably fail.
- I guess you would likely fail.
- I guess you are a little more likely to fail than to succeed.
- I guess you might as well toss a coin.
- I guess you are a little more likely to succeed than to fail.
- I guess you might succeed if you put some effort into it.
- I guess you have a good chance of succeeding.
- I guess you would almost certainly succeed.
- I guess you would definitely succeed.
[edit] SPECULATIVE Gp costs:
- to focus: 30 gp
- spell type: 10 gp
- components: 20 gp
- each stage of spell: 20 gp
- so total gp cost is 60+number of stages*20
