Energy tea
From Discworld MUD Wiki
| Energy tea | |
|---|---|
| Potion information | |
| Effect | Restores GP |
| Appearance | Glistening yellow |
| Ingredients | Ginger, borage and ground coffee. |
Energy tea is a potion which provides a temporary boost to the GP of whosoever drinks it.
[edit] Making energy tea
Energy tea is made from ginger, borage and ground coffee. It must be brewed by a witch in order to be effective.
The potency of energy tea is proportional to the brewing bonus of the witch who brewed it; a more potent energy tea restores more GP.
[edit] Effects
Upon drinking, energy tea has three immediate effects:
- It instantly restores an amount of GP proportional to the brewer's brewing bonus.
- It raises the drinker's maximum GP by an amount proportional to the brewer's brewing bonus.
- It may poison the drinker.
Typical amounts for both GP effects are in the range 100 - 200 GP. Witches often counteract the poison effect by mixing energy tea with antivenom.
The maximum GP boost lasts for a period of time proportional to the brewer's brewing bonus - typically around 3 - 5 minutes.
Once the boost wears off, the drinker will immediately lose an amount of GP equal to that which they initially gained. Additionally, there is a chance at this point that the drinker will also suffer a one point penalty to their intelligence stat, which will last for 10 - 20 minutes.
The drinker's GP cannot be brought below zero as a result of the GP drain (it is reduced to zero instead), however, draining to zero GP increases the chance that the above stat drain will occur.

