Godmother
From Discworld MUD Wiki
The Godmother is an NPC who will take you back to your starting location (the place where you entered the Disc for the first time).
If you are guild level 50 or above, this will cost you a life. (You will be warned and asked if you want to continue if this is the case.) Otherwise, it will only cost you all of your guild and social points, and some constitution--or, if you are young enough, nothing.
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[edit] Calling the godmother
You can summon her with the syntax "godmother help". After she arrives, you can "say yes" or "nod" ("think safe" may also work) to confirm that you want her help. The non-verbal methods are especially useful when underwater or otherwise unable to speak.
After transporting you she will take a life if your gl is 50 or above.
The godmother that appears is either Magrat Garlick or an unnamed fairy godmother.
a fairy godmother This fairy godmother isn't quite what you expected. She is tall and forbidding; not in the slightest bit cuddly or smiley. She looks slightly uncomfortable and is currently glaring at her wand, which appears to be malfunctioning. If you cross her, you might find yourself turned into a wombat or worse. She is in good shape. She is standing. You can't help but notice thirty warts upon her face. Holding : a godmother wand (left hand). Wearing : a pair of hobnailed boots, a black witch's cloak and a witch's pointy hat.
[edit] Godmothering when dead
If you are dead and call on the godmother, she will raise you from the dead as well as transporting you. She will also bring your corpse along, if it's in the room. Then she will take a life if your gl is 50 or above.
[edit] Godmothering from broken rooms
The godmother will help you for free if you're in limbo or somewhere the exits have disappeared, even if she would normally charge you a life. (Note that no obvious exits is not the same as no exits.) If you're told that it will cost you a life, it will.
