Guild aliases
From Discworld MUD Wiki
This page is about aliases used by specific guilds. For example those using guild restricted commands.
Contents |
[edit] Assassins
[edit] General
General aliases!
[edit] Combat
Combat aliases!
[edit] Priests
[edit] General
General aliases!
[edit] Combat
Combat aliases!
[edit] Thieves
[edit] General
General aliases!
[edit] Combat
Combat aliases!
[edit] Warriors
[edit] General
Purpose: guard an exit Alias: alias gd guard $1$ from $arg2:everyone$ Usage: 'gd <exit>' to guard an exit against everyone, 'gd <exit> <target>' to specify a target Notes: replace 'everyone' with 'opponents' to guard against people you are in combat with only
[edit] Combat
Purpose: prepare a warcry (good when assisting in a group) Alias: alias wc warcry $arg:random$ Usage: 'wc' to prepare a random warcry, 'wc <warcry>' to specify one Notes: see 'help warcry' for how to set up a list of random warcries Purpose: prepare a warcry before attacking Alias: alias k warcry random; kill $*$ Usage: 'k <target>' to warcry and attack a target Notes: $*$ could be replaced with $arg:living thing -1$ or $arg:all$ if used with caution Purpose: prepare a warcry before attacking with the iai command Alias: alias ki warcry random; sheathe sword 1; iai $*$ with sword 1 Usage: 'ki <target>' to warcry and attack a target with iai Notes: you may wish to replace 'sword 1' with something more specific to avoid possible confusion
[edit] Witches
[edit] General
General aliases!
[edit] Combat
Combat aliases!
[edit] Wizards
[edit] General
Typically, wizards use the initials of a spell's name as its alias; therefor, 'jpct' would be used for 'cast Jogloran's Portal of Cheaper Travel'.
[edit] Combat
Combat aliases!
