Healing rose

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Healing roses are roses which provide a healing effect when sniffed.

Contents

[edit] Acquisition

To find healing roses:

  • Go to the mansion on Ibis Parade in Djelibeybi.
  • Enter the garden inside the mansion, in the middle of the ground floor.
  • At the four corners of the garden are rose bushes, use 'pluck rose' to get a rose from them.

Each rose bush yields 2-3 roses before becoming empty; it takes approximately 30 minutes for a bush to regenerate its roses.

[edit] Quality

The quality of a rose depends on the crafts.husbandry.plant.herbal bonus of the picker. Possible qualities are indicated by the level of surety one observes on picking a rose, and are as follows (from worst to best):

  • You look among the bushes and pick a rose that you think might just possibly provide some healing effect.
  • You look among the bushes and pick a rose that you think should provide some healing effect.
  • You look among the bushes and pick a rose that you think will provide some healing effect.
  • You look among the bushes and pick a rose that you are sure will provide some healing effect.
  • You look among the bushes and pick a rose that you are absolutely certain will provide some healing effect.

[edit] Using roses

Roses can be used by 'smell'ing them. This does not consume any GP, and may be performed without penalty or interruption during combat.

Each rose can be smelled a limited number of times (between 8 and 14, possibly affected by quality[research]) before it becomes exhausted.

  • Active roses display the message 'You breathe deeply of the delightful fragrance of the purple rose' when smelled.
  • Exhausted roses display the message 'You breathe deeply of the somewhat faded fragrance of the purple rose' when smelled.
  • It's not possible to tell the difference between active and exhausted roses by looking at them.

[edit] Effects

The effects of healing roses are similar to those of healing tea - they increase the HP regeneration rate for a period of time. If the player reaches full health, then the effect immediately wears off, otherwise the effects last for a duration dependent on the rose's quality.

[edit] Healing rates

Approximate regeneration rate increase and duration per rose are as follows:

Surety HP regen/s increase per rose Duration per rose (seconds)
think might just possibly
think should
think will 1.43 50
sure will 1.61 57
absolutely certain will

[edit] Stacking

If roses are stacked (either by sniffing multiple roses or the same rose more than once), then the results are as follows:

  • HP regen improvements are added
  • Durations are added
  • Therefore total healing increases quadratically - 2 stacked roses provide 4x the total healing of one; 3 stacked roses provide 9x the healing of one, and so on.

[edit] Other notes

  • A maximum of 5 healing roses can be braided into someone's hair.
  • Healing roses gradually wither over time. Neither drying nor pickling prevent this.
  • Withered roses appear to retain their healing powers until you exhaust them by using them.

[edit] See also

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