People.trading.valueing
From Discworld MUD Wiki
| People.trading.valueing | ||||||||||||||
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| Short form | ||||||||||||||
| Pe.tr.va | ||||||||||||||
| Stat dependencies | ||||||||||||||
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| Skill tree | ||||||||||||||
| People | ||||||||||||||
| trading | ||||||||||||||
| valueing | ||||||||||||||
| gems | ||||||||||||||
| jewellery | ||||||||||||||
| weapons | ||||||||||||||
| armour | ||||||||||||||
| Skill in TM wiki | ||||||||||||||
The people.trading.valueing skill tree determines how high a price one can get from fences for items.
Note that this skill does not have a level or bonus associated with it; it merely exists as a root for its sub-skills.
